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Devlog
Realms Aligned [Alpha]
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Devlog
Announcement - First Major Game Update on its way!
December 18, 2023
by
Rethagos
#announcement
Hello everyone! Work on Realms Aligned is still well underway. As many of visual elements of the game have been a tad bit refined (as my skills let me) and I have uncovered and squashed several bugs a...
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Realms Aligned - Minor Update #4
December 13, 2023
by
Rethagos
#bugfix
Version 0.0.4 of Realms Aligned - Changes: Visual Changes: Now, "Reshuffling Board" window appears and disappears on the scene gradually, instead of violently popping in and out of existence. Reduced...
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Realms Aligned - Minor Update #3
December 12, 2023
by
Rethagos
#bugfix, #updates
Version 0.0.3 of Realms Aligned - Changes: Balance Changes: Cascade matches now deal 50% less damage by default. Gameplay Changes: Added floating combat text - now, each time damage is inflicted, text...
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Realms Aligned - Minor Update #2
December 11, 2023
by
Rethagos
#bugfixes, #changes
Version 0.0.2 of Realms Aligned - Changes: Gameplay Changes: Further restricted the randomness of newly generated gems. Now, gems keep tabs of the colors of gems that have been created within a specif...
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Realms Aligned - First Minor Update
December 05, 2023
by
Rethagos
#update, #bugfix
This is the first minor update for the current version of Realms Aligned! Here's the changelog: Item stats have been adjusted. Now, effectiveness of various stats should be more in line with one anoth...
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On the Falling of Gems – Too Much Randomness Is Bad
December 04, 2023
by
Rethagos
In match-3 games, there is this mechanic of matching gems. It’s the core mechanic of the genre – player is supposed to align the elements of the board, in order to create continuous lines of 3 or...
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